Design of Word Association Games using Dialog Systems for Acquisition of Word Association Knowledge.
Yuichiro Machida|Daisuke Kawahara|Sadao Kurohashi|Manabu Sassano
| Anthology ID: | DBLP:conf/akbc/MachidaKKS16 |
|---|---|
| Volume: | Proceedings of the 5th Workshop on Automated Knowledge Base Construction, AKBC@NAACL-HLT 2016, San Diego, CA, USA, June 17, 2016 |
| Year: | 2016 |
| Venue: | Conference on Automated Knowledge Base Construction (AKBC) |
| Publisher: | The Association for Computer Linguistics |
| Pages: | 86-91 |
| URL: | https://doi.org/10.18653/V1/W16-1316 |
| DOI: | https://doi.org/10.18653/V1/W16-1316 |
| DBLP: | conf/akbc/MachidaKKS16 |
| BibTeX: |
@inproceedings{machida-2016-design,
author = {Yuichiro Machida and
Daisuke Kawahara and
Sadao Kurohashi and
Manabu Sassano},
editor = {Jay Pujara and
Tim Rockt\"{a}schel and
Danqi Chen and
Sameer Singh},
title = {{Design of Word Association Games using Dialog Systems for Acquisition of Word Association Knowledge}},
booktitle = {{Proceedings of the 5th Workshop on Automated Knowledge Base Construction, AKBC@NAACL-HLT 2016, San Diego, CA, USA, June 17, 2016}},
pages = {86--91},
publisher = {The Association for Computer Linguistics},
year = {2016},
url = {https://doi.org/10.18653/V1/W16-1316},
doi = {https://doi.org/10.18653/V1/W16-1316}
}