Learning Gamification Design - An Usability First Approach for the Enterprise Infoboard Experiment.
Michael Meder|Till Plumbaum|Gustavo Penha|Till Plumbaum|Gustavo Penha|Sahin Albayrak|Svitlana Vakulenko|Sahin Albayrak|Svitlana Vakulenko
| Anthology ID: | DBLP:conf/sigir/MederPA16 |
|---|---|
| Volume: | Proceedings of the Third International Workshop on Gamification for Information Retrieval co-located with 39th International ACM SIGIR Conference on Research and Development in Information Retrieval (SIGIR 2016), Pisa, Italy, July 21, 2016. |
| Year: | 2016 |
| Venue: | International Workshop on Gamification for Information Retrieval |
| Publisher: | CEUR-WS.org |
| Pages: | 7-14 |
| URL: | https://ceur-ws.org/Vol-1642/paper2.pdf |
| DBLP: | conf/sigir/MederPA16 |
| BibTeX: |
@inproceedings{meder-2016-learning,
author = {Michael Meder and
Till Plumbaum and
Gustavo Penha and
Till Plumbaum and
Gustavo Penha and
Sahin Albayrak and
Svitlana Vakulenko and
Sahin Albayrak and
Svitlana Vakulenko},
editor = {Frank Hopfgartner and
Udo Kruschwitz and
Gabriella Kazai and
Michael Meder and
Udo Kruschwitz and
Michael Meder},
title = {{Learning Gamification Design - An Usability First Approach for the Enterprise Infoboard Experiment}},
booktitle = {{Proceedings of the Third International Workshop on Gamification for Information Retrieval co-located with 39th International ACM SIGIR Conference on Research and Development in Information Retrieval (SIGIR 2016), Pisa, Italy, July 21, 2016}},
series = {CEUR Workshop Proceedings},
volume = {1642},
pages = {7--14},
publisher = {CEUR-WS.org},
year = {2016},
url = {https://ceur-ws.org/Vol-1642/paper2.pdf}
}