Gamification for Machine Learning: The Classification Game.
Giorgio Maria Di Nunzio|Matthew Richardson|Maria Maistro|Daniel Zilio
| Anthology ID: | DBLP:conf/sigir/NunzioMZ16 |
|---|---|
| Volume: | Proceedings of the Third International Workshop on Gamification for Information Retrieval co-located with 39th International ACM SIGIR Conference on Research and Development in Information Retrieval (SIGIR 2016), Pisa, Italy, July 21, 2016. |
| Year: | 2016 |
| Venue: | International Workshop on Gamification for Information Retrieval |
| Publisher: | CEUR-WS.org |
| Pages: | 45-52 |
| URL: | https://ceur-ws.org/Vol-1642/paper7.pdf |
| DBLP: | conf/sigir/NunzioMZ16 |
| BibTeX: |
@inproceedings{nunzio-2016-gamification,
author = {Giorgio Maria Di Nunzio and
Matthew Richardson and
Maria Maistro and
Daniel Zilio},
editor = {Udo Kruschwitz and
Frank Hopfgartner and
Gabriella Kazai and
Michael Meder and
Udo Kruschwitz and
Michael Meder},
title = {{Gamification for Machine Learning: The Classification Game}},
booktitle = {{Proceedings of the Third International Workshop on Gamification for Information Retrieval co-located with 39th International ACM SIGIR Conference on Research and Development in Information Retrieval (SIGIR 2016), Pisa, Italy, July 21, 2016}},
series = {CEUR Workshop Proceedings},
volume = {1642},
pages = {45--52},
publisher = {CEUR-WS.org},
year = {2016},
url = {https://ceur-ws.org/Vol-1642/paper7.pdf}
}