Achievement and Friends: Key Factors of Player Retention Vary Across Player Levels in Online Multiplayer Games.
Kunwoo Park|Meeyoung Cha|Haewoon Kwak|Kuan-Ta Chen
| Anthology ID: | DBLP:conf/www/ParkCKC17 |
|---|---|
| Volume: | Proceedings of the 26th International Conference on World Wide Web Companion, Perth, Australia, April 3-7, 2017 |
| Year: | 2017 |
| Venue: | The Web Conference (WWW) |
| Publisher: | ACM |
| Pages: | 445-453 |
| URL: | https://doi.org/10.1145/3041021.3054176 |
| DOI: | https://doi.org/10.1145/3041021.3054176 |
| DBLP: | conf/www/ParkCKC17 |
| BibTeX: |
@inproceedings{park-2017-achievement,
author = {Kunwoo Park and
Meeyoung Cha and
Haewoon Kwak and
Kuan-Ta Chen},
editor = {Rick Barrett and
Rick Cummings and
Eugene Agichtein and
Evgeniy Gabrilovich},
title = {{Achievement and Friends: Key Factors of Player Retention Vary Across Player Levels in Online Multiplayer Games}},
booktitle = {{Proceedings of the 26th International Conference on World Wide Web Companion, Perth, Australia, April 3-7, 2017}},
pages = {445--453},
publisher = {ACM},
year = {2017},
url = {https://doi.org/10.1145/3041021.3054176},
doi = {https://doi.org/10.1145/3041021.3054176}
}