Investigating the emotional experiences in eSports spectatorship: The case of League of Legends.

Francesco Cauteruccio|Yubo Kou


Anthology ID:DBLP:journals/ipm/CauteruccioK23
Year:2023
Venue:Information Processing and Management
Pages:103516
URL:https://doi.org/10.1016/J.IPM.2023.103516
DOI:https://doi.org/10.1016/J.IPM.2023.103516
DBLP:journals/ipm/CauteruccioK23
BibTeX:
@article{cauteruccio-2023-investigating, author = {Francesco Cauteruccio and Yubo Kou}, title = {{Investigating the emotional experiences in eSports spectatorship: The case of League of Legends}}, journal = {Information Processing and Management}, volume = {60}, number = {6}, pages = {103516}, year = {2023}, url = {https://doi.org/10.1016/J.IPM.2023.103516}, doi = {https://doi.org/10.1016/J.IPM.2023.103516} }